canon nameAngel. door location The entrance to the courtyard of the Hyperion Hotel. accessible area The entire hotel. special requirements None. a brief visual description The Hyperion was abandoned in 1979 after decades of violence and paranoia inflicted on and by those who stayed there. It was reclaimed more than twenty years later for use as a detective agency; therefore, much of it was cleaned and restored, while many of the rooms are still vacant: unfurnished, or with old furniture piled in corners, peeling and dirty wallpaper and floors unsafe for walking. There will always be a room ready and waiting for anyone who wants one, however.
The first floor consists of the lobby, of course. Hover over the images below for relevant text.
The courtyard can be found outside the back entrance. The wrought iron doors leading out of the courtyard are now so thickly covered in vines they are impossible to see beyond, but they can be opened, and they now lead straight into Pandora's. Return to the courtyard, shut the doors behind you, and not a sound from the bar can make its way through. Above the courtyard it is open, but there is no sky to be seen — just bright sunlight.
There are five stories in the hotel, all with rooms where your character can live. Canon doesn't have a lot of consistency with room layouts, and — as with real hotels — the size varies. The images below are an example of one room; your character's may look just like it, or you can play around with a different vision. Perhaps when they are given their key they will find the decor of the corresponding room to be eerily to their tastes.
may Pandora's characters enter without an invite? Yes.
anything else? There is an industrial (read: huge) kitchen below the lobby, though it hasn't been used in at least 20-25 years.
no subject
door location The entrance to the courtyard of the Hyperion Hotel.
accessible area The entire hotel.
special requirements None.
a brief visual description The Hyperion was abandoned in 1979 after decades of violence and paranoia inflicted on and by those who stayed there. It was reclaimed more than twenty years later for use as a detective agency; therefore, much of it was cleaned and restored, while many of the rooms are still vacant: unfurnished, or with old furniture piled in corners, peeling and dirty wallpaper and floors unsafe for walking. There will always be a room ready and waiting for anyone who wants one, however.
The first floor consists of the lobby, of course. Hover over the images below for relevant text.
The courtyard can be found outside the back entrance. The wrought iron doors leading out of the courtyard are now so thickly covered in vines they are impossible to see beyond, but they can be opened, and they now lead straight into Pandora's. Return to the courtyard, shut the doors behind you, and not a sound from the bar can make its way through. Above the courtyard it is open, but there is no sky to be seen — just bright sunlight.
There are five stories in the hotel, all with rooms where your character can live. Canon doesn't have a lot of consistency with room layouts, and — as with real hotels — the size varies. The images below are an example of one room; your character's may look just like it, or you can play around with a different vision. Perhaps when they are given their key they will find the decor of the corresponding room to be eerily to their tastes.
may Pandora's characters enter without an invite? Yes.
anything else? There is an industrial (read: huge) kitchen below the lobby, though it hasn't been used in at least 20-25 years.